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Updates & Release Notes

Server Patch
Date released: 07/11/2024
* Until the release of Anguish 2.0, World Raids are no longer affected by your Anguish level
Ragnarok Patch
Date released: 07/04/2024
* Runes of Muninn and Runes of Huginn are now "Common" rarity, allowing Rune of Huginn to be acquired easier from Kingdom Raids
* Runes of Muninn and Runes of Huginn can now be crafted at the Monumental Guild
Riftbreak Patch #2
Date released: 06/04/2024
* To address feedback about staying in an undesirable area that a Riftbreak may spawn in, Riftbreaks can now be vesseled back to via your Activities menu after a Riftbreak has been initially joined
* Please ensure you have updated to 3.11.7 to make use of this functionality
Riftbreak Patch #1
Date released: 06/04/2024
* To allow more players to join Riftbreaks, increased the monsters required to meet Riftbreak objectives
Fallen Heroes of Avalon Feedback Patch #1
Date released: 06/03/2024
Thanks for your feedback on this new event! We've made some adjustments to make it more enjoyable for everyone. Here are the changes:

* The Vagrant Beasts Riftbreak now creates more entry points
* Lowered the cost of the Broceliande Candle
* Fixed the Great Pegasus drop pool, now including the Hippogriff pieces
* Increase the rates in which event monsters can be found in the Riftbreaks
* The Scouthawk will no longer direct players to bosses or NPCs
Riftbreaks
Date released: 05/31/2024
* Riftbreaks are now live!
* You may find a number of Riftbreaks throughout your world. Join other players in completing their objectives for rewards!
Orna 3.11 & Hero of Aethric 1.6
Date released: 05/21/2024
Orna v3.11 and Hero of Aethric v1.6 will be rolling out slowly this week. This update includes a classline overhaul, introducing new mechanics for the "Old Gods" classline, as well as filling out the Valhallan classline. Please be patient until the update hits your device sometime this week.

Updates to the Omnimancy (Mage) classline are to come at a later date.

* Brand new class change / unlock interface
-- Classes are now organized into defined classlines
-- Class description updates
* New Event Hub: get more information about our currently run Main and Secondary events

* Warrior classline (Valor):
-- Warrior: added the passive "Collateral Damage"
-- New Tier 2 class: The Footsoldier
---- The Knight class will remain available for players who unlocked it before this update
-- New Tier 3 class: The Squire
---- The Centurian class will remain available for players who unlocked it before this update
-- The Adept has been renamed to "Lancer"
-- New Tier 5 class: the Cavalry
---- The Dragoon class will remain available for players who unlocked it before this update
-- New Tier 6 class: the Templar
---- The Blademaster class will remain available for players who unlocked it before this update
-- New Tier 7 class: the Paladin

* Mage classline (Omnimancy):
-- Mage: added the passive "Mana Siphon"
-- Archmage: now has the passives "Mana Siphon", "Mana Saver"
-- New Tier 3 class: The Court Mage
---- The Sorceror class will remain available for players who unlocked it before this update
-- Spellsword: now has the passives "Knight's Ward II", "Mana Siphon"
-- Updated version of the Druid, which cannot yield all equipment
---- The old version of the class will remain available for players who unlocked it before this update
-- New Tier 6 class: The Spellweaver
---- The Battlemage class will remain available for players who unlocked it before this update
-- Archdruid: added the passive "Weaved Elements"
-- Nekromancer: added the passive "Weaved Elements II"
-- Omnimancer: added the passive "Weaved Elements II"
-- Heretic: added the passive "Weaved Elements II"

* Thief classline (Shadowmancy):
-- Thief: added the passive "Avidity"
-- The Rogue class has been renamed to "Strider"
-- Strider: replaced the passive "Critical Hits" with "Avidity"
-- New Tier 3 class: The Shadowmaker
---- The Battle Master class will remain available for players who unlocked it before this update
-- Mystic: replaced the passive "EXP Step" with "Avidity"
-- Majestic: replaced the passive "Critical Hits" with "Avidity"
-- New Tier 6 class: the Shadowmancer
---- The Grand Mystic class will remain available for players who unlocked it before this update
-- Majistrate: now has the passive "Avidity II"
-- Arcanic: adjusted passive "Avidity" to "Avidity II"
-- Nyx: adjusted passive "Avidity" to "Avidity II"
-- Nyx: adjusted passive "Life Siphon" to "Recharge"

* The Old Gods classline:
-- Tier 8 god classes and Tier 9 god classes now have the passive "Staying Power" instead of "The Old Gods"
-- The Deity class now has the passive "Staying Power" instead of "Mana Siphon"
-- The Tier 8, Tier 9, and Tier 10 God classes now have the Apex ability
-- Apex is a limit break, allowing the Old Gods classes to use powerful abilities and buffs in battle when an Apex meter is filled
-- Apex meters are filled when either taking or dealing damage
-- Unstable Omnimancy changes
++++ Unstable Omnimancy's elemental weakness occurs 50% less
++++ When the Apex meter is full, the Deity class can never be weak to any element
-- Deity Ursa changes
++++ Deity Ursa is now designed as a quick Apex class
++++ The Apex meter will fill faster, but Apex skills will have somewhat reduced effect
++++ Upon defeating an opponent in battle, any status effects that have a chance to be applied to yourself per turn have a good chance to be immediately applied
++++ Increased the rate in which Deity Ursa's temporary buffs take effect
++++ New Apex skills added
-- Deity Ara changes
++++ Deity Ara is now designed as powerful Apex class
++++ Upon using an Apex spell, any status effects that have a chance to be applied to yourself per turn have a good chance to be immediately applied
++++ Increased the rate in which Deity Ara's temporary buffs take effect
++++ New Apex spells added

* Brand new Valhallan classline, starting from Tier 3 onwards
-- The Valkyrie class will remain available for players who unlocked it before this update

* Tier 9 Celestials
-- Lowered the level requirement of all Tier 9 celestial class skills and spells to level 200

* Other changes
-- All additional passive effects on items have their values shown in-game
-- All character passive effects now have their values shown in-game 
-- Fixed an issue where the status effect prolonging Amity prolonged status effects for longer than indicated in the description
-- In-battle passives such as "Resurgence", "Bastille", "Iconoclast", etc now have their stat bonuses shown in-battle
-- Follower AI bonus will now reprioritize usage of skills that hit multiple targets when one target is immune, weak, or resistant to a spell's element
-- Summon pact bonuses will now only apply to summons that you have summoned
-- Retired older classline sprite packs
-- Bug fixes and translation updates
Server patch: 05/16/2024
Date released: 05/16/2024
* Events now begin and end at 12:00 PM Eastern timezone
Hero of Aethric: An Orna RPG
Server patch: 05/02/2024
Date released: 05/02/2024
* Fixed an issue that greatly increased the spawn rate of Beguiled Apollyon for some players
Terra Patch #1: 04/23/2024
Date released: 04/23/2024
* Fixed an issue where the cost to create a Light Elm Tree was not decrementing as existing trees expire
* Fixed an issue where the third sprite pack could not be purchased after the second sprite pack has been purchased
Server Patch: 4/18/2024
Date released: 04/18/2024
* Support for Terra's Day event
* Memory hunting is now available to Tier 3 players
* Bug fixes
Thronemakers Gear Patch
Date released: 03/28/2024
* Increased the stats and effect of the Eastern Regalia
* Increased the Attack and reduced the Resistance penalty of the Aaru and Arisen Aaru Headwraps
* The Arisen Dynasty gear for thief classes now gives access to the stance "Curse of Sekhmet"
* "Curse of Sekhmet" functions similarly to Bloodshift, but includes damage over time instead of stat bonuses
Server Patch: 3/12/2024
Date released: 03/12/2024
* Removed the randomness of Herbalist daily rolls. Recipes will now always show when the Herbalist is the required level for a recipe's tier
* Fishing will now result in fish more often than items or battles
* Fixed an issue that prevented the Eastern Regalia's effect to scale with quality
* Support for the new Starter Pack, rolling out to new players over the next few weeks
Server Patch: 3/5/2024
Date released: 03/05/2024
* The "Sands of Aaru" skill will now use either your magic or attack stat, depending on which is greater
* The Sphinx Kit monster now has "Delay Strike III", opposed to "Delay Strike"
Server Patch: 2/6/2024
Date released: 02/06/2024
* Adjusted the cost of the Beastfelled Summoning Scroll to 7/7/7
* Removed the "The Dioscuri" event from February